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@@ -51,6 +51,14 @@ static inline uint32_t apply_colormatrix(uint32_t color, const float *colormatri
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uint32_t r = (color >> 16) * colormatrix[0] + ((color >> 8) & 0xFF) * colormatrix[1] + (color & 0xFF) * colormatrix[2];
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uint32_t g = (color >> 16) * colormatrix[3] + ((color >> 8) & 0xFF) * colormatrix[4] + (color & 0xFF) * colormatrix[5];
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uint32_t b = (color >> 16) * colormatrix[6] + ((color >> 8) & 0xFF) * colormatrix[7] + (color & 0xFF) * colormatrix[8];
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+
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+ // Clip colors
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+ if (r > 0xFF)
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+ r = 0xFF;
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+ if (g > 0xFF)
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+ g = 0xFF;
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+ if (b > 0xFF)
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+ b = 0xFF;
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return pack_rgb(r, g, b);
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}
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@@ -126,7 +134,6 @@ static void quick_preview_rggb8(
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color = apply_colormatrix(color, colormatrix);
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- // printf("?? %d:%d\n", dst_x, dst_y);
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dst[coord_map(dst_x, dst_y, dst_width, dst_height, rotation, mirrored)] = color;
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src_x += 2 + 2 * skip;
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@@ -219,6 +226,11 @@ static void quick_preview_yuv(
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uint32_t width_bytes = src_width * 2;
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+ uint32_t unrot_dst_width = dst_width;
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+ if (rotation != 0 && rotation != 180) {
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+ unrot_dst_width = dst_height;
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+ }
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+
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uint32_t src_y = 0, dst_y = 0;
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while (src_y < src_height) {
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uint32_t src_x = 0, dst_x = 0;
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@@ -251,9 +263,12 @@ static void quick_preview_yuv(
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dst[dst_i1] = color1;
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++dst_x;
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- uint32_t dst_i2 = coord_map(dst_x, dst_y, dst_width, dst_height, rotation, mirrored);
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- dst[dst_i2] = color2;
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- ++dst_x;
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+ // The last pixel needs to be skipped if we have an odd un-rotated width
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+ if (dst_x < unrot_dst_width) {
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+ uint32_t dst_i2 = coord_map(dst_x, dst_y, dst_width, dst_height, rotation, mirrored);
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+ dst[dst_i2] = color2;
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+ ++dst_x;
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+ }
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src_x += 4 + 4 * skip;
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}
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