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@@ -1,43 +1,77 @@
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+/*
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+ * Fast but bad debayer method that scales and rotates by skipping source
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+ * pixels and doesn't interpolate any values at all
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+ */
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+
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+#include <linux/videodev2.h>
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#include "quickdebayer.h"
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-// Fast but bad debayer method that scales and rotates by skipping source pixels and
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-// doesn't interpolate any values at all
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+/* Linear -> sRGB lookup table */
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+static const int srgb[] = {
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+ 0, 12, 21, 28, 33, 38, 42, 46, 49, 52, 55, 58, 61, 63, 66, 68, 70,
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+ 73, 75, 77, 79, 81, 82, 84, 86, 88, 89, 91, 93, 94, 96, 97, 99, 100,
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+ 102, 103, 104, 106, 107, 109, 110, 111, 112, 114, 115, 116, 117, 118,
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+ 120, 121, 122, 123, 124, 125, 126, 127, 129, 130, 131, 132, 133, 134,
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+ 135, 136, 137, 138, 139, 140, 141, 142, 142, 143, 144, 145, 146, 147,
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+ 148, 149, 150, 151, 151, 152, 153, 154, 155, 156, 157, 157, 158, 159,
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+ 160, 161, 161, 162, 163, 164, 165, 165, 166, 167, 168, 168, 169, 170,
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+ 171, 171, 172, 173, 174, 174, 175, 176, 176, 177, 178, 179, 179, 180,
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+ 181, 181, 182, 183, 183, 184, 185, 185, 186, 187, 187, 188, 189, 189,
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+ 190, 191, 191, 192, 193, 193, 194, 194, 195, 196, 196, 197, 197, 198,
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+ 199, 199, 200, 201, 201, 202, 202, 203, 204, 204, 205, 205, 206, 206,
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+ 207, 208, 208, 209, 209, 210, 210, 211, 212, 212, 213, 213, 214, 214,
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+ 215, 215, 216, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222,
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+ 222, 223, 223, 224, 224, 225, 226, 226, 227, 227, 228, 228, 229, 229,
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+ 230, 230, 231, 231, 232, 232, 233, 233, 234, 234, 235, 235, 236, 236,
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+ 237, 237, 237, 238, 238, 239, 239, 240, 240, 241, 241, 242, 242, 243,
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+ 243, 244, 244, 245, 245, 245, 246, 246, 247, 247, 248, 248, 249, 249,
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+ 250, 250, 251, 251, 251, 252, 252, 253, 253, 254, 254, 255
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+};
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+
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+static void quick_debayer_set_dst(uint8_t *dst, uint8_t p0, uint8_t p1,
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+ uint8_t p2)
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+{
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+ dst[0] = p0;
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+ dst[1] = p1;
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+ dst[2] = p2;
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+}
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-void
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-quick_debayer_bggr8(const uint8_t *source, uint8_t *destination, int width, int height, int skip, int blacklevel)
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+void quick_debayer(const uint8_t *source, uint8_t *destination,
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+ uint32_t pix_fmt, int width, int height, int skip,
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+ int blacklevel)
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{
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int byteskip = 2 * skip;
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int input_size = width * height;
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- int output_size = (width/byteskip) * (height/byteskip);
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- int i;
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- int j=0;
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+ int i = 0, j = 0;
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int row_left = width;
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- // Linear -> sRGB lookup table
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- static int srgb[] = {
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- 0, 12, 21, 28, 33, 38, 42, 46, 49, 52, 55, 58, 61, 63, 66, 68, 70, 73, 75, 77, 79,
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- 81, 82, 84, 86, 88, 89, 91, 93, 94, 96, 97, 99, 100, 102, 103, 104, 106, 107, 109,
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- 110, 111, 112, 114, 115, 116, 117, 118, 120, 121, 122, 123, 124, 125, 126, 127, 129,
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- 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 142, 143, 144, 145,
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- 146, 147, 148, 149, 150, 151, 151, 152, 153, 154, 155, 156, 157, 157, 158, 159, 160,
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- 161, 161, 162, 163, 164, 165, 165, 166, 167, 168, 168, 169, 170, 171, 171, 172, 173,
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- 174, 174, 175, 176, 176, 177, 178, 179, 179, 180, 181, 181, 182, 183, 183, 184, 185,
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- 185, 186, 187, 187, 188, 189, 189, 190, 191, 191, 192, 193, 193, 194, 194, 195, 196,
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- 196, 197, 197, 198, 199, 199, 200, 201, 201, 202, 202, 203, 204, 204, 205, 205, 206,
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- 206, 207, 208, 208, 209, 209, 210, 210, 211, 212, 212, 213, 213, 214, 214, 215, 215,
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- 216, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222, 222, 223, 223, 224, 224,
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- 225, 226, 226, 227, 227, 228, 228, 229, 229, 230, 230, 231, 231, 232, 232, 233, 233,
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- 234, 234, 235, 235, 236, 236, 237, 237, 237, 238, 238, 239, 239, 240, 240, 241, 241,
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- 242, 242, 243, 243, 244, 244, 245, 245, 245, 246, 246, 247, 247, 248, 248, 249, 249,
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- 250, 250, 251, 251, 251, 252, 252, 253, 253, 254, 254, 255
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- };
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+ do {
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+ uint8_t b0 = srgb[source[i] - blacklevel];
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+ uint8_t b1 = srgb[source[i + 1] - blacklevel];
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+ uint8_t b2 = srgb[source[i + width + 1] - blacklevel];
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+
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+ switch (pix_fmt) {
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+ case V4L2_PIX_FMT_SBGGR8:
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+ quick_debayer_set_dst(&destination[j],
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+ b2, b1, b0);
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+ break;
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+ case V4L2_PIX_FMT_SGBRG8:
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+ quick_debayer_set_dst(&destination[j],
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+ b1, b2, b0);
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+ break;
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+ case V4L2_PIX_FMT_SGRBG8:
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+ quick_debayer_set_dst(&destination[j],
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+ b1, b0, b2);
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+ break;
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+ case V4L2_PIX_FMT_SRGGB8:
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+ /* fall through */
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+ default:
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+ quick_debayer_set_dst(&destination[j],
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+ b0, b1, b2);
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+ break;
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+ }
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+ j += 3;
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- // B G
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- // G R
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- for(i=0;i<input_size;) {
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- destination[j++] = srgb[source[i+width+1] - blacklevel];
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- destination[j++] = srgb[source[i+1] - blacklevel];
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- destination[j++] = srgb[source[i] - blacklevel];
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i = i + byteskip;
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row_left = row_left - byteskip;
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if(row_left < byteskip){
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@@ -46,5 +80,5 @@ quick_debayer_bggr8(const uint8_t *source, uint8_t *destination, int width, int
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i = i + width;
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i = i + (width * 2 * (skip-1));
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}
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- }
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+ } while (i < input_size);
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}
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