io.js 3.5 KB

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  1. 'use strict';
  2. // This file contains all the logic for Socket.IO
  3. const app = require('./app');
  4. const actions = require('./actions');
  5. const cache = require('./cache');
  6. const utils = require('./utils');
  7. const db = require('./db');
  8. module.exports = {
  9. io: null,
  10. init: (cb) => {
  11. //TODO Check every 30s/60s, for all sockets, if they are still allowed to be in the rooms they are in, and on socket at all (permission changing/banning)
  12. this.io = require('socket.io')(app.server);
  13. this.io.use((socket, next) => {
  14. let cookies = socket.request.headers.cookie;
  15. let SID = utils.cookies.parseCookies(cookies).SID;
  16. if (!SID) SID = "NONE";
  17. cache.hget('userSessions', SID, (err, userSession) => {
  18. if (err) SID = null;
  19. let sessionId = utils.guid();
  20. cache.hset('sessions', sessionId, cache.schemas.session(SID), (err) => {
  21. socket.sessionId = sessionId;
  22. return next();
  23. });
  24. });
  25. });
  26. this.io.on('connection', socket => {
  27. socket.join("SomeRoom");
  28. console.info('User has connected');
  29. // catch when the socket has been disconnected
  30. socket.on('disconnect', () => {
  31. // remove the user from their current station (if any)
  32. if (socket.sessionId) {
  33. //actions.stations.leave(socket.sessionId, result => {});
  34. // Remove session from Redis
  35. cache.hdel('sessions', socket.sessionId);
  36. }
  37. console.info('User has disconnected');
  38. });
  39. // catch errors on the socket (internal to socket.io)
  40. socket.on('error', err => console.error(err));
  41. // have the socket listen for each action
  42. Object.keys(actions).forEach((namespace) => {
  43. Object.keys(actions[namespace]).forEach((action) => {
  44. // the full name of the action
  45. let name = `${namespace}.${action}`;
  46. // listen for this action to be called
  47. socket.on(name, function () {
  48. let args = Array.prototype.slice.call(arguments, 0, -1);
  49. let cb = arguments[arguments.length - 1];
  50. // load the session from the cache
  51. cache.hget('sessions', socket.sessionId, (err, session) => {
  52. if (err && err !== true) {
  53. if (typeof cb === 'function') return cb({
  54. status: 'error',
  55. message: 'An error occurred while obtaining your session'
  56. });
  57. }
  58. // make sure the sockets sessionId isn't set if there is no session
  59. if (socket.sessionId && session === null) delete socket.sessionId;
  60. // call the action, passing it the session, and the arguments socket.io passed us
  61. actions[namespace][action].apply(null, [socket.sessionId].concat(args).concat([
  62. (result) => {
  63. // respond to the socket with our message
  64. if (typeof cb === 'function') return cb(result);
  65. }
  66. ]));
  67. });
  68. })
  69. })
  70. });
  71. //TODO check if session is valid before returning true/false
  72. if (socket.sessionId !== undefined) cache.hget('sessions', socket.sessionId, (err, session) => {
  73. if (err && err !== true) socket.emit('ready', false);
  74. else if (session) {
  75. if (!!session.userSessionId) {
  76. cache.hget('userSessions', session.userSessionId, (err, userSession) => {
  77. if (err && err !== true) socket.emit('ready', false);
  78. else if (userSession) {
  79. db.models.user.findOne({ _id: userSession.userId }, (err, user) => {
  80. let role = 'default';
  81. if (user) role = user.role;
  82. socket.emit('ready', true, role);
  83. });
  84. } else socket.emit('ready', false);
  85. });
  86. } else socket.emit('ready', false);
  87. } else socket.emit('ready', false);
  88. });
  89. });
  90. cb();
  91. }
  92. };