فهرست منبع

InputComponent: add a setting to disable SDL

In some situations it appears that the SDL code causes issues (such as
crashes), even if the user isn't using SDL. This new setting is supposed
to help debugging this. A user can set main.sdlEnabled to "false", and
we won't initialize and use SDL.
Vincent Lang 7 سال پیش
والد
کامیت
fc3094567f
2فایلهای تغییر یافته به همراه6 افزوده شده و 1 حذف شده
  1. 4 0
      resources/settings/settings_description.json
  2. 2 1
      src/input/InputComponent.cpp

+ 4 - 0
resources/settings/settings_description.json

@@ -151,6 +151,10 @@
         "value": "forceAlwaysFS",
         "default": false,
         "hidden": true
+      },
+      {
+        "value": "sdlEnabled",
+        "default": true
       }
     ]
   },

+ 2 - 1
src/input/InputComponent.cpp

@@ -91,7 +91,8 @@ bool InputComponent::componentInitialize()
   addInput(new InputAppleMediaKeys(this));
 #endif
 #ifdef HAVE_SDL
-  addInput(new InputSDL(this));
+  if (SettingsComponent::Get().value(SETTINGS_SECTION_MAIN, "sdlEnabled").toBool())
+    addInput(new InputSDL(this));
 #endif
 #ifdef HAVE_LIRC
   addInput(new InputLIRC(this));