// // Created by Tobias Hieta on 24/08/15. // #include #include "InputSocket.h" #include "Version.h" #include ///////////////////////////////////////////////////////////////////////////////////////// bool InputSocket::initInput() { return m_server->listen(); } ///////////////////////////////////////////////////////////////////////////////////////// void InputSocket::clientConnected(QLocalSocket* socket) { QVariantMap welcome; welcome.insert("version", Version::GetVersionString()); welcome.insert("builddate", Version::GetBuildDate()); m_server->sendMessage(welcome, socket); } ///////////////////////////////////////////////////////////////////////////////////////// void InputSocket::messageReceived(const QVariant& message) { QVariantMap map = message.toMap(); if (!map.contains("client") || !map.contains("source") || !map.contains("keycode")) { qWarning() << "Got packet from client but it was missing the important fields"; return; } qDebug() << "Input from client:" << map.value("client").toString() << " - " << map.value("source").toString() << map.value("keycode").toString(); emit receivedInput(map.value("source").toString(), map.value("keycode").toString(), KeyPressed); }