// // Created by Tobias Hieta on 24/08/15. // #ifndef KONVERGO_INPUTSOCKET_H #define KONVERGO_INPUTSOCKET_H #include "LocalJsonServer.h" #include "InputComponent.h" class InputSocket : public InputBase { Q_OBJECT public: explicit InputSocket(QObject* parent = nullptr) : InputBase(parent) { m_server = new LocalJsonServer("inputSocket"); connect(m_server, &LocalJsonServer::clientConnected, this, &InputSocket::clientConnected); connect(m_server, &LocalJsonServer::messageReceived, this, &InputSocket::messageReceived); } bool initInput() override; const char* inputName() override { return "socket"; }; private Q_SLOTS: void clientConnected(QLocalSocket* socket); void messageReceived(const QVariant& message); private: LocalJsonServer* m_server; }; #endif //KONVERGO_INPUTSOCKET_H