// // Created by Tobias Hieta on 30/08/15. // #include "Paths.h" #include "LocalJsonClient.h" #include "LocalJsonServer.h" ///////////////////////////////////////////////////////////////////////////////////////// LocalJsonClient::LocalJsonClient(const QString serverPath, QObject* parent) : QLocalSocket(parent) { m_serverPath = Paths::socketName(serverPath); connect(this, &QLocalSocket::readyRead, this, &LocalJsonClient::readyRead); } ///////////////////////////////////////////////////////////////////////////////////////// void LocalJsonClient::connectToServer() { QLocalSocket::connectToServer(m_serverPath, QIODevice::ReadWrite); } ///////////////////////////////////////////////////////////////////////////////////////// bool LocalJsonClient::sendMessage(const QVariantMap& message) { return LocalJsonServer::sendMessage(message, this); } ///////////////////////////////////////////////////////////////////////////////////////// void LocalJsonClient::readyRead() { QVariantList list = LocalJsonServer::readFromSocket(this); for(const QVariant& msg : list) emit messageReceived(msg.toMap()); }