123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347 |
- #include "KonvergoWindow.h"
- #include <QTimer>
- #include <QJsonObject>
- #include <QScreen>
- #include <QQuickItem>
- #include <QGuiApplication>
- #include "input/InputKeyboard.h"
- #include "settings/SettingsComponent.h"
- #include "settings/SettingsSection.h"
- #include "system/SystemComponent.h"
- #include "player/PlayerComponent.h"
- #include "player/PlayerQuickItem.h"
- #include "display/DisplayComponent.h"
- #include "QsLog.h"
- #include "power/PowerComponent.h"
- #include "utils/Utils.h"
- #include "KonvergoEngine.h"
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- bool MouseEventFilter::eventFilter(QObject* watched, QEvent* event)
- {
- SystemComponent& system = SystemComponent::Get();
- // ignore mouse events if mouse is disabled
- if (SettingsComponent::Get().value(SETTINGS_SECTION_MAIN, "disablemouse").toBool() &&
- ((event->type() == QEvent::MouseMove) ||
- (event->type() == QEvent::MouseButtonPress) ||
- (event->type() == QEvent::MouseButtonRelease) ||
- (event->type() == QEvent::MouseButtonDblClick)))
- {
- return true;
- }
- if (event->type() == QEvent::KeyPress)
- {
- // In konvergo we intercept all keyboard events and translate them
- // into web client actions. We need to do this so that we can remap
- // keyboard buttons to different events.
- //
- QKeyEvent* kevent = dynamic_cast<QKeyEvent*>(event);
- if (kevent)
- {
- system.setCursorVisibility(false);
- if (kevent->spontaneous())
- {
- InputKeyboard::Get().keyPress(QKeySequence(kevent->key() | kevent->modifiers()));
- return true;
- }
- }
- }
- else if (event->type() == QEvent::MouseMove)
- {
- system.setCursorVisibility(true);
- }
- else if (event->type() == QEvent::Wheel)
- {
- return true;
- }
- else if (event->type() == QEvent::MouseButtonPress)
- {
- // ignore right clicks that would show context menu
- QMouseEvent *mouseEvent = dynamic_cast<QMouseEvent*>(event);
- if ((mouseEvent) && (mouseEvent->button() == Qt::RightButton))
- return true;
- }
- return QObject::eventFilter(watched, event);
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- KonvergoWindow::KonvergoWindow(QWindow* parent) : QQuickWindow(parent), m_debugLayer(false)
- {
- // NSWindowCollectionBehaviorFullScreenPrimary is only set on OSX if Qt::WindowFullscreenButtonHint is set on the window.
- setFlags(flags() | Qt::WindowFullscreenButtonHint);
- m_eventFilter = new MouseEventFilter(this);
- installEventFilter(m_eventFilter);
- m_infoTimer = new QTimer(this);
- m_infoTimer->setInterval(1000);
- connect(m_infoTimer, &QTimer::timeout, this, &KonvergoWindow::updateDebugInfo);
- InputComponent::Get().registerHostCommand("close", this, "close");
- InputComponent::Get().registerHostCommand("toggleDebug", this, "toggleDebug");
- InputComponent::Get().registerHostCommand("reload", this, "reloadWeb");
- InputComponent::Get().registerHostCommand("fullscreen", this, "toggleFullscreen");
- #ifdef TARGET_RPI
- // On RPI, we use dispmanx layering - the video is on a layer below Konvergo,
- // and during playback the Konvergo window is partially transparent. The OSD
- // will be visible on top of the video as part of the Konvergo window.
- setColor(QColor("transparent"));
- #else
- setColor(QColor("#111111"));
- #endif
- loadGeometry();
- connect(SettingsComponent::Get().getSection(SETTINGS_SECTION_MAIN), &SettingsSection::valuesUpdated,
- this, &KonvergoWindow::updateMainSectionSettings);
- connect(this, &KonvergoWindow::visibilityChanged,
- this, &KonvergoWindow::onVisibilityChanged);
- connect(this, &KonvergoWindow::enableVideoWindowSignal,
- this, &KonvergoWindow::enableVideoWindow, Qt::QueuedConnection);
- // connect(QGuiApplication::desktop(), &QDesktopWidget::screenCountChanged,
- // this, &KonvergoWindow::onScreenCountChanged);
- connect(&PlayerComponent::Get(), &PlayerComponent::windowVisible,
- this, &KonvergoWindow::playerWindowVisible);
- connect(&PlayerComponent::Get(), &PlayerComponent::playbackStarting,
- this, &KonvergoWindow::playerPlaybackStarting);
- // this is using old syntax because ... reasons. QQuickCloseEvent is not public class
- connect(this, SIGNAL(closing(QQuickCloseEvent*)), this, SLOT(closingWindow()));
- connect(qApp, &QCoreApplication::aboutToQuit, this, &KonvergoWindow::saveGeometry);
- if (!SystemComponent::Get().isOpenELEC())
- {
- // this is such a hack. But I could not get it to enter into fullscreen
- // mode if I didn't trigger this after a while.
- //
- QTimer::singleShot(500, [=]() {
- updateFullscreenState();
- });
- }
- else
- {
- setWindowState(Qt::WindowFullScreen);
- }
- emit enableVideoWindowSignal();
- }
- /////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::closingWindow()
- {
- if (SettingsComponent::Get().value(SETTINGS_SECTION_MAIN, "fullscreen").toBool() == false)
- saveGeometry();
- qApp->quit();
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- KonvergoWindow::~KonvergoWindow()
- {
- removeEventFilter(m_eventFilter);
- DisplayComponent::Get().setApplicationWindow(0);
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::saveGeometry()
- {
- QRect rc = geometry();
- QJsonObject obj;
- obj.insert("x", rc.x());
- obj.insert("y", rc.y());
- obj.insert("width", rc.width());
- obj.insert("height", rc.height());
- SettingsComponent::Get().setValue(SETTINGS_SECTION_STATE, "geometry", obj.toVariantMap());
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::loadGeometry()
- {
- QRect rc = loadGeometryRect();
- if (rc.isValid())
- setGeometry(rc);
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- QRect KonvergoWindow::loadGeometryRect()
- {
- QJsonObject obj = QJsonObject::fromVariantMap(SettingsComponent::Get().value(SETTINGS_SECTION_STATE, "geometry").toMap());
- if (obj.isEmpty())
- return QRect();
- QRect rc(obj["x"].toInt(), obj["y"].toInt(), obj["width"].toInt(), obj["height"].toInt());
- if (rc.width() < 1280)
- rc.setWidth(1280);
- if (rc.height() < 720)
- rc.setHeight(720);
- // make sure our poisition is contained in one of the current screens
- foreach (QScreen *screen, QGuiApplication::screens())
- {
- if (screen->availableGeometry().contains(rc))
- return rc;
- }
- // otherwise default to center of current screen
- return QRect((screen()->geometry().width() - geometry().width()) / 2,
- (screen()->geometry().height() - geometry().height()) / 2,
- geometry().width(),
- geometry().height());
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::enableVideoWindow()
- {
- PlayerComponent::Get().setWindow(this);
- DisplayComponent::Get().setApplicationWindow(this);
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::setFullScreen(bool enable)
- {
- QLOG_DEBUG() << "setting fullscreen = " << enable;
- SettingsComponent::Get().setValue(SETTINGS_SECTION_MAIN, "fullscreen", enable);
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::playerWindowVisible(bool visible)
- {
- // adjust webengineview transparecy depending on player visibility
- QQuickItem *web = findChild<QQuickItem *>("web");
- if (web)
- web->setProperty("backgroundColor", visible ? "transparent" : "#111111");
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::updateMainSectionSettings(const QVariantMap& values)
- {
- // update mouse visibility if needed
- if (values.find("disablemouse") != values.end())
- {
- SystemComponent::Get().setCursorVisibility(!SettingsComponent::Get().value(SETTINGS_SECTION_MAIN, "disablemouse").toBool());
- }
- if (values.find("fullscreen") == values.end())
- return;
- updateFullscreenState();
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::updateFullscreenState()
- {
- if (SettingsComponent::Get().value(SETTINGS_SECTION_MAIN, "fullscreen").toBool() || SystemComponent::Get().isOpenELEC())
- {
- // if we were go from windowed to fullscreen
- // we want to stor our current windowed position
- if (!isFullScreen())
- saveGeometry();
- setVisibility(QWindow::FullScreen);
- }
- else
- {
- setVisibility(QWindow::Windowed);
- loadGeometry();
- }
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::onVisibilityChanged(QWindow::Visibility visibility)
- {
- QLOG_DEBUG() << (visibility == QWindow::FullScreen ? "FullScreen" : "Windowed") << "visbility set to " << visibility;
- if (visibility == QWindow::Windowed)
- loadGeometry();
- if (visibility == QWindow::FullScreen)
- PowerComponent::Get().setFullscreenState(true);
- else if (visibility == QWindow::Windowed)
- PowerComponent::Get().setFullscreenState(false);
- }
- /////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::focusOutEvent(QFocusEvent * ev)
- {
- #ifdef Q_OS_WIN32
- // Do this to workaround DWM compositor bugs with fullscreened OpenGL applications.
- // The compositor will not properly redraw anything when focusing other windows.
- if (visibility() == QWindow::FullScreen && SettingsComponent::Get().value(SETTINGS_SECTION_MAIN, "minimizeOnDefocus").toBool())
- {
- QLOG_DEBUG() << "minimizing window";
- showMinimized();
- }
- #endif
- }
- /////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::playerPlaybackStarting()
- {
- #if defined(Q_OS_MAC)
- // On OSX, initializing VideoTooolbox (hardware decoder API) will mysteriously
- // show the hidden mouse pointer again. The VTDecompressionSessionCreate API
- // function does this, and we have no influence over its behavior. To make sure
- // the cursor is gone again when starting playback, listen to the player's
- // playbackStarting signal, at which point decoder initialization is guaranteed
- // to be completed. Then we just have to set the cursor again on the Cocoa level.
- if (QGuiApplication::overrideCursor())
- QGuiApplication::setOverrideCursor(QCursor(Qt::BlankCursor));
- #endif
- }
- /////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::RegisterClass()
- {
- qmlRegisterType<KonvergoWindow>("Konvergo", 1, 0, "KonvergoWindow");
- }
- /////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::onScreenCountChanged(int newCount)
- {
- updateFullscreenState();
- }
- /////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::updateDebugInfo()
- {
- if (m_systemDebugInfo.size() == 0)
- m_systemDebugInfo = SystemComponent::Get().debugInformation();
- m_debugInfo = m_systemDebugInfo;
- m_debugInfo += DisplayComponent::Get().debugInformation();
- PlayerQuickItem* video = findChild<PlayerQuickItem*>("video");
- if (video)
- m_debugInfo += video->debugInfo();
- m_videoInfo = PlayerComponent::Get().videoInformation();
- emit debugInfoChanged();
- }
- /////////////////////////////////////////////////////////////////////////////////////////
- void KonvergoWindow::toggleDebug()
- {
- if (property("showDebugLayer").toBool())
- {
- m_infoTimer->stop();
- setProperty("showDebugLayer", false);
- }
- else
- {
- m_infoTimer->start();
- updateDebugInfo();
- setProperty("showDebugLayer", true);
- }
- }
|