|
9 年之前 | |
---|---|---|
CMakeModules | 9 年之前 | |
bundle | 9 年之前 | |
external | 9 年之前 | |
qt-patches | 9 年之前 | |
resources | 9 年之前 | |
scripts | 9 年之前 | |
src | 9 年之前 | |
vagrant | 9 年之前 | |
.clang-format | 9 年之前 | |
.gitignore | 9 年之前 | |
.gitmodules | 9 年之前 | |
BuildQT5-windows.md | 9 年之前 | |
CMakeLists.txt | 9 年之前 | |
README.md | 9 年之前 |
You need:
Special Qt requirements:
Get dependencies:
If you're happy just building from the command line then run CMake for the ninja build tool:
Build (ninja):
Make a distributable package:
Or if you prefer working in Xcode, run CMake for the xcode build):
You can run a locally hosted development version of the web app within the Konvergo application. If the main app window is open you can also run Chrome side by side to debug.
grunt server:konvergo
from the web-client
submodule. This will run a dev version of the web clientstarturl
in ~/Library/Application Support/Plex Media Player/Plex Media Player.conf
to point to http://localhost:3333/app/dev-konvergo.html
Plex Media Player.app
~/Library/Logs/Plex Media Player/Plex Media Player.log
, optionally grepped with WebClient
to see console.log
shttp://localhost:3333/app/dev-konvergo.html
. This should open a Qt channel to the main Plex Media Player.app
and function as normal - but with the ability to add breakpoints and inspect code