jellyfin-media-player fork

Tobias Hieta 8303125a7f Automatic update of web-client 8 years ago
CMakeModules 8303125a7f Automatic update of web-client 8 years ago
bundle 924793b5e5 Switch back to preMachine and escalation for now. 8 years ago
external 09e7605b68 Use CXX_STANDARD 14 and centralize the setting to utils.cmake 8 years ago
qt-patches 7ff17952f8 Added Qt patch for retina mac redraw issues. 9 years ago
release-notes 68de18559b Fix OpenELEC version 8 years ago
resources ee099bcba3 Support PHT style harmony apple remote input 8 years ago
scripts 5518e5e90e Add rpath to QtWebEngineProcess 8 years ago
src 77de638336 Fix Roku input so that keypresses works as expected 8 years ago
vagrant 3d4859f1b1 Initial public commit of Plex Media Player 9 years ago
.clang-format 3d4859f1b1 Initial public commit of Plex Media Player 9 years ago
.clang-tidy da3ec01ac2 Better integrate cmake and clang-tidy 8 years ago
.gitignore 7716e6fc98 Ignore build dir 8 years ago
.gitmodules 3d4859f1b1 Initial public commit of Plex Media Player 9 years ago
BuildQT5-windows.md 3d4859f1b1 Initial public commit of Plex Media Player 9 years ago
CMakeLists.txt fbb795dd46 Don't assume cflags test for them instead. 8 years ago
LICENSE 3510741dc1 License under GPLv2 9 years ago
README.md 48700fe586 Update readme with make flag notes for speed 8 years ago

README.md

Building

You need:

  • Qt 5.6 beta (on OSX and windows it will be automatically downloaded when you run CMake)
  • cmake 3.1 or newer
  • ninja is recommended for building

Special Qt requirements (if you build it yourself):

  • On Windows, you must apply qt-patches/0003-Always-enable-viewport-stuff.patch for correct window scaling.
  • On OSX, you should apply qt-patches/0002-qtbase-Don-t-show-the-menu-bar-at-all-in-lion-style-fullscr.patch to improve the user experience in fullscreen.

Building on Mac OS X

Configure

If you're happy just building from the command line then run CMake for the ninja build tool:

  • mkdir build ; cd build
  • cmake -GNinja -DCMAKE_BUILD_TYPE=Debug -DCMAKE_INSTALL_PREFIX=output ..

Build (ninja):

  • ninja

Make a distributable package:

  • ninja install (be patient, it's slow)

Or if you prefer working in Xcode, run CMake for the xcode build):

  • mkdir build ; cd build
  • cmake -GXcode ..

Building on Linux

Building Qt 5.6.0 beta

You'll want to grab one of the Qt 5.6.0 beta packages from http://download.qt.io/ and unpack it locally. On Fedora, even with a working development environment set up, the following packages were necessary to successfully build Qt (and QtWebEngine):

sudo dnf install libxcb libxcb-devel libXrender libXrender-devel xcb-util-wm xcb-util-wm-devel xcb-util xcb-util-devel xcb-util-image xcb-util-image-devel xcb-util-keysyms xcb-util-keysyms-devel libcap-devel snappy-devel libsrtp-devel nss-devel pciutils-devel gperf

(The majority of the packages on this list came from http://code.qt.io/cgit/qt/qtbase.git/tree/src/plugins/platforms/xcb/README, but everything after xcb-util-keysyms-devel was trial-and-error in attempts build QtWebEngine; this list of packages may not be complete, but hopefully it provides a useful starting point.)

Once you've unpacked the Qt 5.6.0 beta package:

  • cd qt-everywhere-opensource-src-5.6.0-beta
  • ./configure -confirm-license -opensource
  • make
  • sudo make install
  • cd qtwebengine
  • qmake
  • make
  • sudo make install

That should do it for Qt. It's worth noting that, on a Core i7-950 with 24GB of RAM, this took more than three hours to build. Also, you can prefix ./configure with a make flag definition such as "MAKEFLAGS="-j$(nproc)"", where nproc is the number of parallel builds desired. This will significantly speed up compile time. It is suggested to use a number 1 to 2x the # of cores you have. For more, also see this article.

Example:

MAKEFLAGS="-j$(nproc)" ./configure -confirm-license -opensource

Building mpv

mpv is a bit easier to build than Qt, and compiles much faster.

Before you attempt to build mpv, make sure you have either ffmpeg 2.4.0 (and related development packages) or libav11 (and related devel packages) installed.

  • git clone git://github.com/mpv-player/mpv
  • cd mpv
  • ./bootstrap.py
  • ./waf configure --enable-libmpv-shared
  • ./waf build
  • sudo ./waf install

Finally! Building plex-media-player

Assuming that everything else has installed correctly, building Plex Media Player should now be fairly straightforward:

  • git clone git://github.com/plexinc/plex-media-player
  • cd plex-media-player
  • mkdir build
  • cd build
  • cmake -GNinja -DCMAKE_BUILD_TYPE=Debug -DQTROOT=/usr/local/Qt-5.6.0 -DMPV_INCLUDE_DIR=/usr/local/include/mpv -DMPV_LIBRARY=/usr/local/lib/libmpv.so.1 -DCMAKE_INSTALL_PREFIX=output ..
  • ninja-build

Once ninja-build completes successfully, you should have a usable ./src/plexmediaplayer binary. Run it and test it out! If it works as you expect, you should be able to run sudo install ./src/plexmediaplayer ./src/pmphelper /usr/local/bin so that the program is usable from anywhere on the system.

License

Plex Media Player is licensed under GPL v2. See the LICENSE file. Licenses of dependencies are summarized under resources/misc/licenses.txt. This file can also be printed at runtime when using the --licenses option.